iPhone app (iOS 7 & 8)
Currency by ANZ is a foreign exchange app that lets you calculate foreign currency amounts, watch currency pairs, receive currency rate alerts and view historical charts.
I was responsible for the charts, currency and number formatting, and many of the animations throughout the app. I also contributed to other areas of the app including currency conversion (on the Convert tab) and the coach marks shown on first launch.
iPhone app (iOS 6 & 7)
I developed the Bendix Brake Pad Identifier iOS app for Bendix (FMP Group Australia). I was also responsible for the design and project management of the iOS 7 upgrade and completed the project on a very tight deadline.
Created for mechanics, brake fitters and DIY car enthusiasts, this app uses image recognition software to accurately identify brake pads from the Asia Pacific region. The iOS app has climbed as high as 10th in Productivity in the Australian App Store and won the Productivity Apps category at the 2014 Australian Mobile & App Design Awards (and was a finalist in the Line of Business category).
iPhone app (iOS 6 & 7)
I developed the CivilWorks iOS app for On-Site Civil Solutions. I also helped design the iOS 7 upgrade and improvements to the sign up flow. Built for construction teams, CivilWorks helps on-site workers perform civil construction and civil engineering calculations. The app also supports project managers to supervise on-site staff and oversee remote construction tasks. CivilWorks won the In Field Services category at the 2014 Australian Mobile & App Design Awards.
I’m the designer and co-developer for Badge Overflow, a Dashing dashboard that displays a range of stats about a Stack Overflow user’s badges. Badge Overflow was initially created for Shopify’s Dashing Widget Challenge. We didn’t win, but we did get the judges’ attention.
iPhone app (iOS 6)
I developed an iPhone app for the Sovereign Hill Gold Museum in Ballarat as part of my Bachelor of Computing (Honours). I was responsible for the project from beginning to end, including research, design, development and project management. This app was a prototype created for research purposes and it is not yet available on the App Store.
The app was named after the photographer, William Bardwell, who took a series of photographs of Ballarat in 1872. The Bardwell Panorama is an exhibit at the Gold Museum and The Bardwell app was created to be used alongside this exhibit to provide visitors with a greater insight into the history Ballarat and what life was like in the city during the time of the Victorian Gold Rush.
Since joining Odecee I've had the opportunity to work on several iOS projects for two of the top four banks in Australia. I've developed my skills in prototyping, UI/UX design and animation, and have given presentations on these topics at the Melbourne Cocoaheads meetup, an Odecee brown bag and the /dev/world/2015 conference for iOS and OS X developers.
I began at RU Advertising building websites with Joomla and PHP, however the majority of my work was in iOS development. I was the only iOS developer at RU Advertising and regularly met with clients, managed projects and assisted with UX and interface design.
I developed several web applications to identify and resolve monitoring issues with IBM and client servers. I worked in remote teams with developers in Melbourne and Sydney and conducted user training sessions with IBM’s Systems Management Integration (SMI) teams in Australia and India via conference calls. I spent a lot of my time coding in PHP and jQuery and writing SQL queries.
I provided first level IT support to IBM’s government clients, including Victoria Police and Department of Veterans’ Affairs.
I researched how a young person’s enjoyment and engagement at a museum can be increased through the use of mobile technology, and how this technology can provide new learning experiences for young museum visitors. I created an iPhone app based on an exhibit at the Sovereign Hill Gold Museum in Ballarat and used the app to conduct research with several groups of primary school students. The students were provided with mobile devices to use while visiting the museum on a school excursion and were surveyed about their experience.
I achieved high distinctions in all courses, and was chosen as the graduate speaker at the graduation ceremony. For my final year project I developed software to control a remote-control helicopter via a joystick connected to a laptop.
One of 5 students in Victoria to get a perfect study score in Information Technology (Software Development).
Selected by Multimedia Victoria as the student representative from the University of Ballarat to visit the Huawei headquarters and R&D centre in China and attend the Shanghai World Expo.
I created a prototype needs analysis tool in the online virtual world Second Life and presented my research at the University of Ballarat’s annual research conference where I spoke on the topic of “Software Assistance for Needs Analysis”.
I was the software developer in a team of four who created software to control a remote-control helicopter via a joystick connected to a laptop. We were selected as finalists in the Geelong ICT Innovation Competition and presented our work to a panel of judges at the finals in Geelong.
Awarded a Sovereign Hill Scholarship to research web and mobile technologies in museums and develop an iPhone application for the Sovereign Hill Gold Museum.
I was a keynote speaker at the Upload Your Future event for high school students in Ballarat. I also ran a workshop on making mobile apps where I helped the students brainstorm an idea for an app, create a basic design and present their concept back to the other students.
I was selected as the student representative from the University of Ballarat to participate in Huawei Australia’s work experience program in China. We completed a basic Chinese language course at Beijing Language and Culture University, followed by two weeks of work experience at Huawei’s global headquarters in Shenzhen. We received training in Huawei products and services, gave presentations at the exhibition halls and visited Huawei’s data centre and R&D labs. We sung the Chinese song Peng You (Friends) at the closing ceremony.
I joined Federation University’s IT Industry Advisory Board to provide an industry perspective on the ongoing development of the university’s information technology courses.
I spoke at the “Rough Guide to Audio Guides & Smart Phone Apps” seminar hosted by Museums Australia Victoria at the Melbourne Museum. I discussed the process of creating The Bardwell app for the Sovereign Hill Gold Museum and the findings from my research with primary school students at the museum.
I spoke at the Melbourne Cocoaheads meetup in April on the topic "Designing delightful user experiences with UIKit Dynamics".
I presented at the /dev/world conference for iOS and OS X developers on the topic "Designing for animation is not as hard as you think".